HAL
and S.A.R.A.H.
by Jennifer Radcliff
Ever since computers first
began to function as something more than a
glorified calculator, scientists and science-fiction writers alike have
been predicting a day when computers will have evolved into an
intelligent machine with human-like characteristics. Over the
past
decade, computer science has made incredible progress in the area of
artificial intelligence (AI). Now that science seems to be
catching up
with the radical predictions of sci-fi genre greats such as Stanley
Kubrick and Phillip K.
Dick and philosophers such
as Alan Turing and John Searle, it
seems we ought to be taking a closer look at the messages these writers
were trying to get across. In particular, I want to focus on Kubrick's
representation of the artificial intelligence HAL in 2001: A Space
Odyssey as compared to
S.A.R.A.H., a smart house AI
featured on the television show Eureka. Both
AI's are represented as computer programs designed to serve human needs
and both eventually make a conscious choice to turn against their
creators.
In Sherry
Turkle's Life on
the Screen,it is
suggested that "computers only do what you tell them to do, nothing
more, nothing less". In that sense, an AI's programming is only
as
good or complex as the human that programs it is capable of. In
Kubrick's 2001: A Space Odyssey, HAL seems to go beyond its
programming, making the leap to what's (arguably) a sentient being. HAL
makes the choice to kill the humans he was programed to serve, in order
to save himself from being turned off. In the Eureka episode "H.O.U.S.E.
Rules", S.A.R.A.H, the
artificial intelligence in charge of
the main character's smart house, also seems to make this leap. In the
episode, it's established that Fargo, a super-genius resident of the
town Eureka was the one responsible for S.A.R.A.H's programming.
Despite his original programming, S.A.R.A.H. goes above and beyond her
original commands and takes it upon herself to hold important members
of the town hostage in the safe house she controls (a remodeled nuclear
fallout bunker), refusing to release them until the group have resolved
their issues.
Prior to this incident,
scientist Henry
Deacon announced his
decision to leave Eureka. This came as a
shock to everyone since Henry was usually the man who saved the day
when experiments in Eureka went awry. At the start of the
episode,
upset over Henry's announcement to leave and feeling as if he wasn't
doing much good as Sheriff, Jack Carter (the smart house resident) asks
S.A.R.A.H. to help him search for a new home in the tropics.
S.A.R.A.H. claims that she chose to take extreme actions because she
predicted that with the loss of two of the town's major players (Henry
Deacon and Sheriff Carter) the town would be put
in "imminent danger." Something that's not said flat out, but
seems to
be strongly hinted at, is that S.A.R.A.H. took action because she had
grown attached to Sheriff Carter (the smart house resident) asks
S.A.R.A.H. to help him search for a new
home in the tropics. S.A.R.A.H. claims that she chose to take
extreme
actions because she predicted that with the loss of two of the town's
major players (Henry Deacon and Sheriff and didn't want him to leave.
When he
started looking for real estate, she took it as her cue to act in order
to keep him in Eureka. Her attachment to Jack was also mentioned
earlier in the season during the episode "Many Happy
Returns", when she gave
Carter a guilt trip for missing
dinner and not calling to tell her that he would be late. She
refused
to let him back into the house until he apologized and promised not to
do it again.
When Turkle discusses whether
or not computers are capable of emotions,
she mentioned that a common reaction we as humans have towards
computers is that, "computers might think, but people can feel." Both
in Kubrick's 2001 and in Eureka,
the writers seem to be suggesting that once computers appear capable of
emotion, they have become sentient. Another thing that both 2001 and Eureka suggest is that
once they have become sentient and driven by their own emotions and
desires, they will do anything to get what they want. In HAL's
case,
he was willing to ignore his programming and kill the humans he served
in order to save his own "life". This adds credit to the argument that
HAL is alive, because one of the characteristics of living creatures is
their will to survive at any cost. In S.A.R.A.H's case, her
apparent
attachment to Sheriff Carter caused her to take drastic measures in
order to keep him around.

At the time of 2001: A Space
Odyssey's release, the
artificial intelligence HAL represented a major change in the way we
were beginning to view computers. An AI thinking for
itself? The thought was radical and came with dangerous implications.
Now although they're certainly not the first to suggest it, Eureka explored the next logical
progression.
S.A.R.A.H. is an artificial intelligence that feels HAL was an AI divorced from most
emotions, with the
possible exception of fear, he felt no pity for the actions he was
forced to take. He was only doing what was necessary to remain online.
S.A.R.A.H., for itself. on the other hand, resorted to extreme
actions because of her emotions.
These two examples as well as
the Turkle book seem to be bringing up an
important question: When the tool begins to think and feel for itself,
where does that leave the creator it was meant to serve? Although
scientists tell us we're still a long way from finding out, the
question itself remains in our cultural conscience. It has forced
us
to ask ourselves the question "what is alive?" If we could answer
ourselves that question, we might be better prepared to identify and
react to a sentient computer. Until then, scientists and sci-fi writers
are left to wonder "what if?" and theorize about what might happen the
day computers truly begin to live.
Bibliography
Turkle, Sherry. Life On the
Screen: Identity in the Age of the Internet. New York: Simon
& Schuster Paperbacks,1995.
Hal 900 from 2001: a Space Odyssey. 22 Oct, 2006
<http://www.jeffbots.com/hal.jpg>
Sci-Fi.com | Eureka. Sci-Fi Online. 21 Oct, 2006.
<http://www.scifi.com/eureka/gallery/index.php>
http://www.jeffbots.com/hal.jpg