|
Premack
Principles
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|
|
| 1. Effects are
Produced by Relative Differences in Probability between Two
Activities. |
| 2.
Reinforcement Principle: The More Probable Activity will Reinforce the Less Probable Activity. |
| 3. Punishment
Principle: The Less Probable Activity will Punish the More Probable Activity. (But you must enforce the transition.) |